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OReilly iPhone Open Application Development Mar 2008 eBook €10 buy download
Certain technologies bring out everyone's hidden geek, and iPhone did
the moment it was released. Even though Apple created iPhone as a closed
device, tens of thousands of developers bought them with the expressed
purpose of designing and running third-party software. In this clear and
concise book, veteran hacker Jonathan Zdziarski -- one of the original
hackers of the iPhone -- explains the iPhone's native environment and
how you can build software for this device using its Objective-C, C, and
C++ development frameworks. iPhone Open Application Development walks
you through the iPhone's proprietary development environment, offers an
overview of the Objective-C language you'll use with it, and supplies
background for the iPhone operating system. You also get detailed
recipes and working examples for everyone's favorite iPhone features --
graphics and audio programming, interfaces for adding multitouch
functionality to games, the use of hardware sensors, and the device's
vast user interface kit. This book explains: How to access the iPhone's
underlying operating system The makeup of an iPhone application How to
get the open source tool chain running on your desktop The iPhone's core
user interface framework, which is heavily tied to major
application-level functions Using the many touted iPhone features such
as multitouch, hardware sensors, and gestures Intercepting and handling
event notifications for many iPhone-related events Raw video surfaces
and 3D transformations that take you deeper into advanced graphics on
the iPhone How to record and play simple sounds and intercept sound
events Advanced digital audio output using Apple's new Audio Toolbox
framework Advanced user interfacecomponents such as section lists,
keyboards, and image manipulation The Appendix includes a compendium of
miscellaneous code examples for cool application features, such as using
the camera and creating a CoverFlow(R)-like album browser. This book is
a true hacker's book, designed for the millions of users who have run
third party applications on their iPhone, but its concepts and code
examples have shown to be remarkably similar to Apple's official SDK,
making this book a valuable resource for both camps. Any programmer can
use this book to write applications with the same spectacular effects
that made the device an immediate hit, and impress users just as much as
the official iPhone software does. That programmer can easily be you.

http://www.amazon.com/exec/obidos/tg/detail/-/0596518552/

Download File Size:1.15 MB


OReilly iPhone Open Application Development Mar 2008 eBook
€10
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