2014
SimplyLightwave
06:00:00
English
Learn useful hard surface modeling techniques for creating architecture in LightWave with this project where we build a luxurious entrance hallway and staircase. While creating columns, arches, railings, lamps and other details we cover how to make observations based on single reference and convey those into a 3D scene. We also look at the difference in detailing scenes intended for games rather than film and when to save on polygons by using bump maps.
Lesson 1: Introduction and loading up backdrops 07 Minutes
Lesson 2: Modeling the columns 28 Minutes
Lesson 3: Continuing on the columns and cutting out wall panels 45 Minutes
Lesson 4: Modeling the steps and railings for the staircase 40 Minutes
Lesson 5: Continuing to add detail to the staircase 25 Minutes
Lesson 6: Creating the lamps 48 Minutes
Lesson 7: Adding detail to the lamps 34 Minutes
Lesson 8: Creating the back wall and windows with decorative details 52 Minutes
Lesson 9: Creating the archways and details at the entrance 52 Minutes
Lesson 10: Adding the final details and finishing the model 27 Minutes
http://simplylightwave.com/lightwave-tutorial/t584/
Download File Size:1.79 GB