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Digital Tutors Simulating a Rocket Launch Sequence in 3ds Max and FumeFX €10 buy download

2014
Digital Tutors
Vikrant Dalal
01:30:00
English

In this tutorial we will learn how to create a realistic rocket launch shot. Throughout these lessons we will learn how to build a complete shot using 2D and 3D elements.

We will start by using Photoshop to edit the background image, we will then use 3ds Max to create a simple model of the rocket as well as supporting elements. In addition we will use the FumeFX plugin to create smoke.

By the end of this tutorial you will have a solid understanding of the workflows that are required to create a complete VFX shot as a single artist.

01. Introduction and project overview
02. Determining primary and supporting elements
03. Setting up the background image
04. Positioning the camera and ground plane
05. Creating the space shuttle
06. Modeling the space shuttle
07. Understanding rocket and flag animation
08. Simulating dust particles
09. Setting up FumeFX
10. Creating particles for FumeFX
11. Rendering in FumeFX
12. Rendering assets
13. Finalizing the shot

http://www.digitaltutors.com/tutorial/1729-Simulating-a-Rocket-Launch-Sequence-in-3ds-Max-and-FumeFX



Download File Size:445.91 MB


Digital Tutors Simulating a Rocket Launch Sequence in 3ds Max and FumeFX
€10
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