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3dMotive Intro to Fibermesh in ZBrush Vol.2 €15 buy download

2015
3DMotive
Stephen Wells
01:10:00
English

In this series, we'll be introduced to the world of Fibermesh in Zbrush. We'll first use Fibermesh on a simple plane and using some of the many groom brushes to 'brush' the hairs. We'll then move onto adjusting hairs with symmetry as well as doing some polypainting on the hairs for colour. We'll then go over some hair styling ideas for what we might want to create for our main Horn Head mesh by examining some painted hair layers in Photoshop. Once we decide on a style, we'll then use Fibermesh to start to create each hair element (beard, stubble, goatee, etc) individually and then we'll use the groom brushes to add more natural variations to the fibers/hairs we create. Finally, we'll use polypainting to colour/tint the hair on the Horn Head's face to something more naturalistic and complimentary to the character. A final render to see how it all turns out and then looking at the render pass in Photoshop will complete our whirlwind introduction to Fibermesh!

Chapter 1 - Intro01:09
Chapter 2 - Figuring Out the Hair Style11:48
Chapter 3 - Starting with Stubble13:47
Chapter 4 - Creating the Goatee and Beard11:45
Chapter 5 - Creating the Fu Manchu and the Back Hair13:34
Chapter 6 - Creating a Secondary Mane and Eyebrows17:26

http://3dmotive.com/series/intro-to-fibermesh-in-zbrush.html



Download File Size:1.51 GB


3dMotive Intro to Fibermesh in ZBrush Vol.2
€15
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