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TutsPlus Game Development With Swift and SpriteKit €15 buy download

2015
Tuts+
Derek Jensen
2:36
English

If you are anything like me, you were probably interested in computer games when you were younger. I can still remember spending a lot of time wondering how these games were made and dreaming about one day becoming a game developer. So I got into software development. Well, years went by and I found myself doing more and more enterprise-style applications, but always wondering what it would be like to get back to what made me interested in computers in the first place. Well, if you were like me, this is your chance. In this course we are going to reignite that passion for games by learning the basics of iOS game development with SpriteKit.

1.Introduction
1.1 Welcome
1.2 My Motivation
1.3 Prerequisites
2.Introducing SpriteKit
2.1 What Is SpriteKit?
2.2 Creating a SpriteKit Game
2.3 SpriteKit Basics: Scenes and Nodes
2.4 Introducing Gravity
2.5 Introducing Multiple Bodies
2.6 Handling Touch
2.7 Detecting Collisions
3.Building a Game
3.1 What We Are Building
3.2 Creating the World
3.3 Creating the Ball
3.4 Creating the Paddle
3.5 Creating the Block
3.6 Programmatically Adding Blocks
3.7 Difference Between Winning and Losing
3.8 Adding an Additional Scene
3.9 Restarting the Game
3.10 Adding Custom Movement
3.11 Adding a Start Scene
4.Conclusion
4.1 Goodbye




Download File Size:1.68 GB


TutsPlus Game Development With Swift and SpriteKit
€15
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