Home| All soft| Last soft| Your Orders| Customers opinion| Helpdesk| Cart

Program Search:


Shopping Cart:




*Note: Minimum order price: €20
We Recommend:

Design3 Source Pack €35 buy download
2010
design3
English
http://www.design3.com
~49hrs.
Source Level Design
Source Level Design teaches you to "Create Your World" by focusing on designing and constructing your own custom levels within Counter-Strike: Source, Half-Life 2, Day of Defeat: Source, and other Source SDK powered games. Learn the fundamentals of Hammer, as well as advanced texturing, displacement, functionality and optimization techniques.
Left 4 Dead Mapping
Interested in creating your own custom Left 4 Dead campaign? The Left 4 Dead Mapping tutorial will teach you everything you need to know to make it happen! Learn how to use Valve's Left 4 Dead Authoring Tools and Hammer to build your own maps and populate them with infected hordes of enemies. Follow along as Noesis Interactive's own custom campaign, "Fort Noesis", is dissected and explained through easy to understand lessons.
After completing this tutorial you'll be ready to create your own unique zombie apocalypse!
Source Choreography & In-Game Cinematics
Explore Valve’s dynamic Face Poser toolset to develop choreographed NPC sequences, including custom dialog, facial animation and blended gestures - each containing multiple actors, conditionals, and events. Various sequences are then connected and additional interactivity can be integrated via the powerful input/output response system in Hammer for endless possibilities. You can even harness the in-game camera to dictate how players can or should experience the action as it unfolds.
Portal 2 Mapping Basics
The Portal 2 Mapping Basics tutorial will teach you how to start making your own maps and puzzles for Valve’s game, Portal 2. Learn how to use the Portal 2 Authoring Tools, along with Hammer, to build your own maps and add entities to them. Follow along as weighted companion cubes, turrets, propulsion gels, faith plates, hard light brides, and more are explained and shown. After completing this tutorial you’ll be ready to get started on your own Portal 2 maps and mods!
Custom Props & Animation with Softimage
Learn the basics of 3D animation in SOFTIMAGE, build an animation library and create dynamic props that can be walked on, picked up, broken apart and brought to life within Source powered games.
Custom Props & Animation with Maya
You’ll begin by learning the custom props workflow in Source® and basics of 3D animation in Autodesk’s® Maya® 8. Then, develop, export and compile your creations and learn to manipulate them within the powerful Hammer™ level editor. Before you know it you’ll be creating dynamic objects that can be walked on, picked up, broken apart and brought to life within Source powered games.
Custom Props & Animation with 3ds Max
You’ll begin by learning the custom props workflow in Source® and basics of 3D animation in Autodesk’s® 3D Studio Max® 8. Then, develop, export and compile your creations and learn to manipulate them within the powerful Hammer™ level editor. Before you know it you’ll be creating dynamic objects that can be walked on, picked up, broken apart and brought to life within Source powered games.
Source Machinima Choreography
Direct a full range of digital characters and creatures using Valve’s Source engine Software Development Kit, then create elaborate in-game sequences featuring your digital cast. You’ll use the FacePoser animation software and the Hammer map editor to push machinima to new limits. Topics covered include character movement, animation blending, gesture manipulation, facial expressions, lip-synching, prop interaction, and more.
Source Creature Rigging
Working in Softimage, you’ll start with the basics of bones, joints, and hierarchies as you set up an animation rig for a biped skeleton character. Then learn how to create a shadow rig and envelope the character model to it. Next, you’ll see the character guides and rigs that are already included in Softimage and learn how to modify them to fit your own needs. Finally, you’ll go through the entire process of creating a skeletal rig for a quadruped dragon character, ready to export to the Source engine.
Source Machinima Cinematography
Ross Scott’s ‘Source Machinima Cinematography’ guides you from script to screen through the evolving world of machinimaking. Learn integral topics such as pre-production, voice recording, audio editing, virtual camera work, video production and the addition of post-production effects. Master the Valve Demo Smoother and Source Recorder tools and learn to use Hammer’s internal cameras to render impressive cinematic shots that would be nearly impossible in the physical world. You’ll soon discover why machinima has peaked the interests of both gamers and filmmakers around the globe.
Modifying & Recompiling Source Characters
In this tutorial you'll learn the specific methods for extracting, decompiling, modifying and finally recompiling character and prop models in Half-Life 2. Using a powerful combination of the XSI Mod Tool, various third party apps and Valve’s own SDK.
Source Vehicle Scripting
In a step-by-step process, examine the purpose and various uses for every scriptable property of the vehicle systems. Vehicle scripts present a particular problem due to the complex, hidden interactions between variables. With Source Vehicle Scripting, you'll learn not only what those interactions are, but you'll also go through examples of how to fine tune them to get the results you are looking for. From a car that falls up to a drag racing sports car, you'll run the gamut of possible changes and learn from experience the limits of scripting.
Source Vehicle Programming
Source Vehicle Programming introduces you to the basic functions and methodologies of programming in the Source Engine. With a results oriented approach and an experimentation oriented attitude, see the real evolution of a vehicle modification from the very beginning, including compiler and Source Control integration using free, professional quality tools. Starting with control integration, you'll discover how to navigate through the Source Engine's enormous code base to the specific functions you need. From there, learn how to use Source Engine features and functions including basic networking, physics, GUI and debugging. With step-by-step video instructions and sections introducing nearly all the most commonly used areas of the Source Engine, this tutorial is a must have for anyone interested in learning to program their first mod or get familiar with Source development practices.

Download File Size:15.54 GB


Design3 Source Pack
€35
Customers who bought this program also bought:
  • Avid Pro Tools HD 10.3.2 €99
  • Intergraph CADWorx 2014 €25
  • Infinite Skills Learning Poser 10 Poser Pro 2014 €15
  • Chapman Trumpet KONTAKT €10
  • Corel PaintShop Pro X6 Ultimate v16.0.0.113 Multilingual €30
  • Learning Poser 10Poser Pro 2014 - Training DVD €15
  • BigWorld INDIE 2.1 €25
  • Design3 Photoshop Pack €15
  • Design3 Autodesk 3ds Max Pack €35
  • Design3 Maya Pack €35
  • Design3 Autodesk Softimage Pack €24
  • Digital Juice Texture Toolkit 5 Real World (2 dvd) €15
  • Animatek World Builder Proffesional 3.0.014 €40
  • Smith Micro Poser Pro 2012 9.0.3 with SR3.1 and Content (1 dvd) €50
  • Video Copilot Tutorials by Andrew Kramer (131 Videos 8 Gb) €25
  • World Machine Professional 2.2 €10
  • Prime Focus Krakatoa 1.5.1.38002 for 3ds Max €20
  • Template Monster Template 1659 €5
  • Template Monster Template 2415 €5
  • Template Monster Template 2465 €5
  • Template Monster Template 2854 €5
  • Template Monster Template 3007 €5
  • DAZ3D Fairytale Collection-Old World ps tx942b for Poser €5
  • ALAP InBooklet 3.0.3 for Adobe InDesign €20

  • Home| All Programs| Today added Progs| Your Orders| Helpdesk| Shopping cart      





    Adobe Acrobat Pro DC 2022 €70


    Mathworks MATLAB R2022 €105


    Adobe Acrobat Pro DC 2022 for Mac €70






    AutoCAD 2023 €110


    SolidWorks 2022 €115


    AutoCAD 2023 for Mac €110






    FileMaker Pro 19 €50


    Pinnacle Studio Ultimate 25 €25


    CorelDRAW Graphics Suite 2022 €65