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Digital Tutors Introduction to Walk Cycles in Toon Boom Harmony €15 buy download
2013
Digital Tutors
Kurt Jones
01:18:14
English
By utilizing the methods and approaches in this tutorial, you'll be able to get started with your own walk cycles in Toon Boom Harmony with confidence while also having a lot of fun. We'll begin by blocking out the contact, down, passing, and up positions of our cartoon duck. Following this we'll learn how we can copy and paste the key frames of these poses to create a loop for our character's walk cycle. From here we'll focus on animating the feet and arms independently from our poses and explore how this will allow us more control on the animation of both. To round out our walk cycle we'll learn how we can add some ease to different body parts using the bezier editor. We'll finish by showing how we can move our walk cycle along a path by using a peg. While we'll be using Toon Boom Harmony for this demonstration, everything that we'll be covering will be applicable to both Animate and Animate Pro with the exception of the deformation tools.
Chapters
01. Introduction and project overview
02. Positioning the contact pose
03. Positioning the down pose
04. Positioning the passing pose
05. Positioning the up pose
06. Copying key frames for second contact pose
07. Positioning the feet
08. Blocking the arms and hands
09. Setting ease in the bezier editor
10. Moving our walk cycle across a path
http://www.digitaltutors.com/tutorial/1141-Introduction-to-Walk-Cycles-in-Toon-Boom-Harmony

Download File Size:883.68 MB


Digital Tutors Introduction to Walk Cycles in Toon Boom Harmony
€15
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