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Digital Tutors Creating an Armored Beast in ZBrush €15 buy download

2013
Digital Tutors
Josh Crockett
05:14:00
English

In this ZBrush tutorial, we will go over the methods developed to create a unique fantasy creature using animal reference to help base our character in reality.
We will also cover methods to quickly create a unique set of armor and accessories for our creature. By the end of the training, you'll have a deeper insight into concepting and expanding your skill set, and you'll be able adapt these methods into your own process to create a portfolio-ready piece.

1. Introduction and project overview 00:51
2. Informing our design with animal anatomy reference 06:56
3. Using ZSpheres to create a base mesh 06:44
4. Continuing to build our base mesh 07:54
5. Blocking in the main forms 05:12
6. Continuing blocking in the forms of our character 05:07
7. Refining major muscle groups 06:00
8. Continuing to refine the creature 05:49
9. Adding muscle structure and refining form 05:09
10. Further defining the anatomy of the creature 06:03
11. Adjusting silhouette and beginning sculpting the feet 06:56
12. Continuing to adjust the silhouette of our creature 06:48
13. Continuing to build teeth for our character 05:54
14. Beginning to sculpt the back feet of the character 06:31
15. Adding muscle structure and refining secondary form 06:12
16. Reading the character from a distance 06:32
17. Using QRemesher to retopologize our creature 06:22
18. Beginning to create the armor for our creature 05:04
19. Building back armor for our creature 06:14
20. Building the saddle 04:10
21. Making face armor for our creature 05:53
22. Adding secondary pieces of armor and creating leather straps 08:21
23. Adding accessories to the saddle 05:51
24. Detailing accessories and creating elbow armor 06:14
25. Adding spikes to the armor and detailing the creature 06:30
26. Using alphas to detail the creature 03:27
27. Adding detailed props 03:51
28. Beginning to detail the armor and accessories 03:39
29. Continuing to detail the armor 04:52
30. Using the slash brush to detail the armor 03:13
31. Beginning painting the body of the creature 03:36
32. Continuing to paint the creature 03:31
33. Adding secondary details to the paint 03:44
34. Painting the armor of our creature 09:04
35. Painting the accessories 06:24
36. Continuing the paint process and posing our character 07:06
37. Exporting the textures 04:34
38. Decimating the subtools to prepare for export 06:13
39. Importing our objects into KeyShot 09:09
40. Setting up the camera and editing materials 10:00
41. Setting up the lighting for our scene 09:59
42. Continuing to composite the render 09:52
43. Creating an ambient occlusion pass 14:42
44. Compositing a background for the render 13:02
45. Using the clown pass to adjust the render 11:44
46. Using texture overlay to enhance our render 11:17
47. Final touches 12:08

http://www.digitaltutors.com/tutorial/1300-Creating-an-Armored-Beast-in-ZBrush



Download File Size:2.15 GB


Digital Tutors Creating an Armored Beast in ZBrush
€15
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