2015
Digital Tutors
Matt Skonicki
3h 9m
English
In this NUKE tutorial we'll learn how to retro-fit futuristic architectural buildings over modern day infrastructure using NUKE 9X and Maya 2015. We'll learn how create futuristic landscapes, flickering street lights, and set extended backgrounds.
By the end of this NUKE training you’ll be able to take a normal shot of a modern day city street and transform it into a fully-futuristic setting.
1 Introduction and project overview
2 Examining the solved camera for the plate shot
3 Using the edit mode in the ModelBuilder node
5 Creating the initial plane for the curved building
6 Building out the windows for the curved building
7 Creating the curvature of the curved building
8 Aligning a cube to a garbage bin
9 Techniques to creating the sidewalk
10 Exporting out geometry from Nuke
11 Laying out UV's in Maya
12 Setting up a image plane to see footage in Maya
13 Exporting the geometry back into Nuke
14 Exporting UV and occlusion maps out of Maya
15 Building up our initial texture Photoshop file
16 Breaking out our Photoshop file layers in Nuke
17 Setting up our scanline render for the buildings
18 Preparing our occlusion render for the buildings
19 Light matching our scene
20 Matching lamp light intensities for further light matching
21 Adding the glow render for our LCD screens
22 Utilizing motion blurs and color grading
23 Adding additional glows and flickering to the LCD screens
24 Inserting hologram movies into the scene
25 Adding a hologram stock ticker to the building
26 Reconstructing lost elements using roto techniques
27 Final tweaks and animations
28 Setting up the camera projections for sign replacement
29 Adding in the new sign
30 Utilizing glows to light the new sign
31 Creating the foreground roto of our pedestrian crossing sign
32 Critique of final render and conclusion
http://www.digitaltutors.com/tutorial/2111-Creating-a-Futuristic-Set-Extension-in-NUKE
Download File Size:2.07 GB