2015
3DMotive
Alan Thorn
03:36:45
English
In this complete Intro to GameMaker: Studio course, instructor Alan Thorn takes us through the entire process of building an old-school, side-scrolling shooter game from start to finish!
Chapter 1 - Introduction00:59
Chapter 2 - Course Recap04:35
Chapter 3 - Creating Flight Paths06:33
Chapter 4 - Assigning Flight Paths04:01
Chapter 5 - Preparing to Code the Player06:09
Chapter 6 - Testing Keyboard Input06:04
Chapter 7 - Responding to Keyboard Input04:54
Chapter 8 - Handling Multiple Inputs 03:58
Chapter 9 - Clamping Player Position 05:00
Chapter 10 - Creating the Player Weapon04:28
Chapter 11 - Creating Explosions 03:32
Chapter 12 - Adding Player Health07:24
Chapter 13 - Killing the Player02:34
Chapter 14 - Adding a Game Over Screen 06:14
Chapter 15 - Adding a Mission Complete Screen02:51
Chapter 16 - Finishing the Game03:11
3dmotive.com/series/intro-to-gamemaker-studio.html
Download File Size:304.21 MB