Home| All soft| Last soft| Your Orders| Customers opinion| Helpdesk| Cart

Program Search:


Shopping Cart:




*Note: Minimum order price: €20
We Recommend:

Digital Tutors Professional Series Game Asset Production Pipeline €15 buy download

DigitalTutors.com

Joshua Kinney

2012

02:30:00

English

In this series of tutorials we discuss techniques for creating game assets using 3ds Max, ZBrush, and Photoshop. We'll start off by learning how to create silhouettes. We'll follow that up by creating a sketch to help develop our idea. Then we'll jump into 3ds Max and discuss some key concepts for creating a base mesh before exporting it into ZBrush. After that, we'll discuss how to create a custom brush in ZBrush to increase our productivity. Then we'll finish up by baking out our texture maps to create a good base texture in Photoshop.

http://www.digitaltutors.com/11/training.php?pid=821&autoplay=1

Download File Size:1.96 GB


Digital Tutors Professional Series Game Asset Production Pipeline
€15
Customers who bought this program also bought:

Home| All Programs| Today added Progs| Your Orders| Helpdesk| Shopping cart      





Adobe Acrobat Pro DC 2022 €70


Mathworks MATLAB R2022 €105


Adobe Acrobat Pro DC 2022 for Mac €70






9327 Fantasy & Sci-Fi eBooks Collection 9327 PDF Books eBook €60


Cambridge University History Collection PDF eBooks €100

                   





Intuit QuickBooks Enterprise Solutions 2021 €40


Mindjet MindManager 2022 €22


Chief Architect Premier X13 €50