Groove Agent is a VST instrument that combines two essential elements — stylish beats and crisply recorded drum samples — and gives you plenty of creative control over both. You can combine the program's 54 musical styles and more than 275 MB of sounds in many ways.
Steinberg's Groove Agent is a VST instrument that can substitute for a live drummer. You select the musical style and the level of complexity, and Groove Agent does the rest.
The difference between Groove Agent and a sample loop library is that a loop library supplies prerecorded beats. In Groove Agent, the samples are recordings of individual drum hits. Groove Agent generates beats by triggering samples one at a time from its own internal MIDI tracks.
That approach yields some big advantages. First, no matter how much you change the tempo, there's no sonic degradation. Second, individual drum sounds can be retuned or swapped in and out as needed. For instance, you can substitute a different kick sound from a pop-up menu without disrupting the rest of the beat, or even trigger a sample in a hardware sampler. Third, because Groove Agent can send four independent audio outputs to its VST host, you can add processing to individual drum hits using VST effects. Fourth, after recording the MIDI notes from Groove Agent into a sequencer track, you can freely edit your drum tracks.
When I recorded a Groove Agent performance into a Cubase SX track and opened the piano-roll editor, I found that Groove Agent was not sending Note Off messages for many of its notes. That isn't usually a problem with percussion instruments, because the notes die away on their own, but it makes a mess of the sequencer's editing display. I made all of the notes one 16th-note long, which took care of the problem.
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