2016
Digital Tutors / Pluralsight.com
Chidi Mbadugha
2:25
English
Hone your modeling techniques for multiple applications while creating a fantastic car. In this course, you'll use reference images as you craft each part of the vehicle and learn how to light it properly once you're done. Software required: 3ds Max 2015, Photoshop, Mental Ray
Throughout these lessons we will learn how to create a detailed high-performance vehicle in 3ds Max. We will start by working from a few reference images and then begin modeling in all the components of this complex vehicle. Once all the modeling is in place, we will setup a basic environment, add some simple shaders and a light rig to do a quick beauty render of our vehicle.
1 Introduction and Project Overview
00:54
2 Configuring 3ds Max for our Project
07:54
3 Working with Reference Images and Modeling Overview
13:21
4 Building the Model's Top
13:14
5 Creating and Placing the Back Window Housing
09:36
6 Creating the Windshield
10:27
7 Separating Panels and Adding Thickness
08:20
8 Building the Back Bumper
10:38
9 Creating Upper Piece of Back Bumper
06:20
10 Building Headlight Housing and Light Bulbs
12:23
11 Creating the Wheel and its Components
10:16
12 Finishing the Wheel and its Components
12:58
13 Finalizing our Model
10:50
14 Creating a Lighting Rig and a Simple Home Space
07:47
15 Assigning Materials and Material ID's to our Model
10:06
digitaltutors.com/tutorial/2443-Modeling-a-High-Performance-Vehicle-in-3ds-Max
![](Desc/19/182435/1.jpg)
Download File Size:1.02 GB