Maya Muscle delivers advanced muscle and skin deformation tools, jiggle
functionality, paintable weighting and muscle sculpting options that
give technical directors and animators the control they need to create
life-like skin motion.
Maya Muscle takes full advantage of familiar, productivity-geared
Maya UI and workflow features such as the software’s brush-based
interface. At the same time, it delivers a number of tools — rig
presets, realtime jiggle tweaking, caching and more — designed
specifically to make the process of achieving secondary character
motion with Maya Muscle more efficient.
http://www.autodesk.com/
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