Home| All soft| Last soft| Your Orders| Customers opinion| Helpdesk| Cart

Program Search:


Shopping Cart:




*Note: Minimum order price: €20
We Recommend:
Digital Tutors Texturing Game Characters in MARI €20 buy download

2013
Digital Tutors
Eddie Russell
04:00:00
English

When texturing game assets, often times there are several challenges to overcome and variables to consider. In this tutorial, we will talk about some of these as we walk through texturing a character for the current generation of game consoles. After setting up our MARI project, we’ll get started painting the diffuse color map for our character. Using a combination of image projection and painting, we’ll focus first on his clothing but eventually move to the other areas of the character including his skin, hair and a pass of dirt to make our character feel more natural. After finishing off the color map, we’ll move on and learn how we can quickly create a specular map for our character by repurposing many of our color textures.To wrap this course up, we will learn how to paint a transparency map that can be used to mask portions of the hair geometry for our game character. After finishing this course, you will not only have a fully textured game character but you’ll also have a good idea how to overcome many of the challenges that come with this type of project.

01. Introduction and project overview 01:15
02. Setting up the project 10:13
03. Setting up a base texture for the shirts 13:53
04. Creating the stitching around the ankles of the pants 15:43
05. Creating stitching up the legs of the pants 11:13
06. Creating front and back pockets for the pants 13:03
07. Painting additional details for the shirt and pants 13:24
08. Distressing and color correcting the denim pants 11:07
09. Creating a texture base for the shoes 12:41
10. Detailing the shoes 12:48
11. Painting ambient occlusion for shoe details 10:03
12. Painting a subdermal layer for the skin 12:21
13. Painting and masking the base epidermal layer of the skin 11:46
14. Beginning to add epidermal details 11:14
15. Continuing to add epidermal details 10:58
16. Painting a color for the character’s eyes 16:02
17. Painting a color texture for the hair 11:42
18. Painting a dirt pass 10:23
19. Creating a specular map 14:19
20. Painting a transparency map for game hair 10:56
21. Exporting our texture maps 03:26

http://www.digitaltutors.com/tutorial/1404-Texturing-Game-Characters-in-MARI



Download File Size:2.69 GB


Digital Tutors Texturing Game Characters in MARI
€20
Customers who bought this program also bought:

Home| All Programs| Today added Progs| Your Orders| Helpdesk| Shopping cart      





9327 Fantasy & Sci-Fi eBooks Collection 9327 PDF Books eBook €60


Cambridge University History Collection PDF eBooks €100

                   





Autodesk Revit 2023 €140

             

Autodesk Product Design Suite Ultimate €252






FileMaker Pro 19 €50


Pinnacle Studio Ultimate 25 €25


CorelDRAW Graphics Suite 2022 €65