2013
Digital Tutors
Lee Magalhaes
02:25:00
English
In this ZBrush tutorials we are going to combine everything learned in previous ZBrush anatomy tutorials where we learned how to sculpt individual parts of the human body. We will create a full body figure sculpt from those assets, and we will be reviewing major points and topics. However, mainly we will be sculpting without symmetry and focusing on the silhouette and shape of our final image of the human form.
1. Introduction and project overview 00:57
2. Getting our scene set up 10:04
3. Dynameshing our pieces 11:41
4. Refining the anatomy of the body 10:44
5. Adding more structure to the torso 10:01
6. Changing proportions 13:44
7. Fixing our neck transition 10:12
8. Continuing to sculpt the body 10:51
9. Posing our model 07:38
10. Re-sculpting major areas of the body 12:08
11. Asymmetrical sculpting 12:08
12. Retopology and polygrouping 11:15
13. Detailing the face 12:44
14. Finishing the sculpt 10:17
http://www.digitaltutors.com/tutorial/1355-Sculpting-the-Human-Body-in-ZBrush
Download File Size:1.92 GB