G2 is a lighting and shading system for LightWave Layout.
G2's subsurface scattering renderer creates new translucent materials
that were previously impossible.
G2's skin shading model makes truly realistic human appearances.
G2's shading options add new power to every part of your object's
surface.
G2's image processing solves gamut and compositing problems right
inside LightWave.
G2's powerful preview system gives instant, accurate, and continuous
updates of your lighting and surfacing changes.
G2 simply can't be described fully with just one page of a website.
G2 changes everything
http://www.worley.com/G2/g2_main.html
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