2014
Digital Tutors
Jimmi Johansson
02:30:00
English
Throughout these lessons we will look at how we can use the pre and post render scripting options to automate time consuming processes. These options are often overlooked and have a great use.
We'll look in to how we can use these to, for instance, send an email upon render finish with some scene data and an image attachment. We'll also learn how we can automatically create and generate slap comps for both QuickTime and NUKE.
By the end of this training you should have a wider understanding of how to use these parameters.
01.Introduction and project overview 01:03
02.Learning the basics of pre and post scripting 08:11
03.Beginning the render time smooth script 11:49
04.Finalizing our render time script 10:56
05.Creating a pre render script to update our texture path 09:51
06.Sending email via Python 13:53
07.Emailing scene data and render image 12:03
08.Learning the basic functions of Pdplayer 07:48
09.Altering and creating Pdplayer's pdpcmd file format 08:55
10.Setting up pre and post render script for Maya batch 10:12
11.Creating QuickTime command line via Python and Pdplayer 06:40
12.Generating QuickTime files from our rendered sequence 11:51
13.Setting up the basics of our pass analysis post script 10:01
14.Integrating our pass script with Maya 10:49
15.Creating a Pdplayer slap comp script and NUKE export 10:19
16.Integrating our slap comp script into Maya 05:38
17.Review of the course and additional tips 01:12
http://www.digitaltutors.com/tutorial/1587-Render-Scripting-Using-Python-in-Maya-and-Pdplayer
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