Richard Stevens, ‎Dave Raybould - The Game Audio Tutorial: A Practical Guide to Sound and Music for Interactive Games
Published: 2011-03-15 | ISBN: 0240817265 | PDF | 448 pages | 26 MB
Better use of audio makes for a better game. Whether you're a sound designer, composer, or game designer, you are responsible for the audio experience. Go beyond one-shot sound effects or music loops and embrace the future of interactive sound with this practical course in game audio, complete with a powerful companion website.
Download File Size:22.2 MB