2014
CGCookie
Chris Kuhn
05:00:00
English
n this five-hour course, we’ll be creating a high-poly motorcycle model in Blender. We’ll start with a basic modeling sheet and a few reference photos, and then begin by blocking things out.
Next, we’ll refine the body a bit, using subdivision surfacing and a variety of mesh tools to get the shape that we want.
01: Blocking It Out – Part 1
02: Blocking It Out – Part 2
03: Shaping the Body – Part 1
04: Shaping the Body – Part 2
05: Shaping the Body – Part 3
06: Shaping the Body – Part 4
07: Shaping the Body – Part 5
08: Shaping the Body – Part 6
09: Building the Engine – Part 1
10: Building the Engine – Part 2
11: Building the Engine – Part 3
12: Building the Engine – Part 4
13: Building the Engine – Part 5
14: Building the Engine – Part 6
15: Wheels and Suspension – Part 1
16: Wheels and Suspension – Part 2
17: Wheels and Suspension – Part 3
18: Wheels and Suspension – Part 4
19: Wheels and Suspension – Part 5
20: Wheels and Suspension – Part 6
21: Wheels and Suspension – Part 7
22: Fork and Accessories – Part 1
23: Fork and Accessories – Part 2
24: Fork and Accessories – Part 3
25: Fork and Accessories – Part 4
26: Fork and Accessories – Part 5
27: Fork and Accessories – Part 6
28: Course Conclusion
https://cgcookie.com/blender/cgc-courses/modeling-motorcycle/
Download File Size:3.83 GB