2014
Lynda
Adam Crespi
01:00:00
English
Make your roofing and siding look more realistic with a custom shingle texture. In this course, Adam Crespi helps you build asphalt shingles in a variety of bond patterns and put the texture to work in the 3D modeling program of your choice. You'll start by laying out the pattern in Illustrator, and then adding color, texture, and gradients that mimic the look of slope and overlap, with Photoshop. Then Adam will show you how to apply the texture in 3ds Max and map a sample roof and ridges.
Introduction 48s
Welcome 48s
1. Drawing the Texture Bases and Textures 40m 41s
Drawing a bond pattern: Flush and ragged edges 8m 51s
Creating an asphalt shingle base 8m 37s
Using the bond pattern to implement color and texture 8m 6s
Adding gradients for slope and overlap 7m 57s
Implementation: Fish-scale shingles 7m 10s
2. Creating Materials in 3ds Max 16m 21s
Creating a shingle material and linking the textures 5m 2s
Mapping shingles and testing using the Daylight system 5m 57s
Creating and mapping ridge shingles 5m 22
http://www.lynda.com/3ds-Max-tutorials/Creating-Textures-Shingles-Roofs-Siding/173749-2.html
Download File Size:536.65 MB