2014
Uartsy
Russell Barton
02:00:00
English
In this Project, you will learn how to use ZAppLink to add textures from Photoshop to your model in ZBrush. From there, Russell Barton will show you how to generate normal maps, create hair cards, and create a final render in real-time with Marmoset Toolbag 2.
Lecture 1 16:05
Prepping for ZApplink and Projecting the Sides of the Face
Lecture 2 14:04
Projecting the Front of the Face
Lecture 3 16:32
Projecting the Hair
Lecture 4 17:59
Creating Albedo and Spec Maps
Lecture 5 21:23
Generating Normal Maps and Hair Card Alphas
Lecture 6 17:07
Rendering in Marmoset 2 Part 1
Lecture 7 17:08
Rendering in Marmoset 2 Part 2
Assignment
Assignment 3: Create Texture Maps and Render
https://www.uartsy.com/course/texturing-a-head-in-zbrush-and-rendering-in-marmoset
Download File Size:302.12 MB