2014
Lynda
Brian Bradley
03:10:00
English
Meet mental ray, the render engine of choice for many Maya users. In this course, Brian Bradley covers the basic and not-so-basic features of this production-proven renderer. Brian introduces the mental ray workflow, lighting tools, global illumination toolset, and the mia materials. Last but not least, he covers the Unified Sampling engine and render effects such as caustics, depth of field, and displacement mapping.
Topics include:
Workflow recommendations
Controlling the physical sun and sky lighting systems
Applying an exposure shader
Using Final Gather
Working with Diffuse, Refractive, Reflective, and Translucent materials
Working with MILA materials
Controlling render quality with image sampling
Creating a motion blur effect
Working with displacement mapping
Using proxies
Introduction 5m 57s
1. The mental ray Workflow 14m 29s
2. Key Lighting Tools 33m 33s
3. Global Illumination 44m 7s
4. mental ray Materials 41m 58s
5. Quality Control with Image Sampling 16m 14s
6. Render FX and Miscellaneous Tools 29m 26s
Conclusion 2m 11s
http://www.lynda.com/Maya-tutorials/Up-Running-mental-ray-Maya/167357-2.html
Download File Size:1.47 GB