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Digital Tutors Using Dynamics for Destruction in Maya €15 buy download

2014
Digital Tutors
Peter Gend
02:25:00
English

Throughout these Maya tutorials we'll take a look at using Maya's nCloth dynamics system to create an effect where a fully animated character will crumble into pieces based on pre-animated masks.

In addition we'll cover using nCache to mix and match animation and simulations. Finally, we'll finish this Maya training by accenting our destruction simulation with particles for sand and sparks, as well as Maya Fluids for fire and flame.

Introduction and project overview 1 Introduction and project overview Watch it now 01:10
Analyzing assets and project workflow 2 Analyzing assets and project workflow Free with Demo 05:31
Using RealFlow to shatter a mesh 3 Using RealFlow to shatter a mesh 12:05
Setting up UVs and shaders 4 Setting up UVs and shaders 07:54
Finishing UVs 5 Finishing UVs 05:49
Importing Motion Capture 6 Importing Motion Capture 05:39
Using a Wrap Deformer 7 Using a Wrap Deformer 06:21
Importing a geometry cache 8 Importing a geometry cache 06:03
Creating an animated mask 9 Creating an animated mask 09:19
Utilizing nCloth 10 Utilizing nCloth 09:47
Implementing rigid body effects 11 Implementing rigid body effects 11:49
Applying self collisions 12 Applying self collisions 10:46
Caching nCloth simulations 13 Caching nCloth simulations 08:15
Creating particle sand 14 Creating particle sand 11:52
Completing sand and creating sparks 15 Completing sand and creating sparks 09:46
Creating fire and flames 16 Creating fire and flames 11:04
Finishing destruction effect 17 Finishing destruction effect 08:59

http://www.digitaltutors.com/tutorial/1902-Using-Dynamics-for-Destruction-in-Maya



Download File Size:1.16 GB


Digital Tutors Using Dynamics for Destruction in Maya
€15
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