2015
3DMotive
Stephen Wells
01:15:00
English
In this course we jump into the worlds of Zbrush dynamesh sculpting and H.P. Lovecraft at the same time! We tackle the Old God, Cthulhu, by starting with a simple dynamesh sphere and using several techniques, we pull and push and sculpt a basic shape for Cthulhu's head and make a quick torso and temporary tentacles. We then expand our repertoire in creating more detail sculpting by using a variety of brushes, alphas, layers and some finesse to get a final fantastic sculpt of one of Lovecraft's faves: Cthulhu!
Chapter 1 - Intro01:17
Chapter 2 - Alphas and Reworking the Big Tentacles11:52
Chapter 3 - Using Alphas on the Torso and Head15:35
Chapter 4 - Using Alphas for Skin Mottling and Wrinkles13:41
Chapter 5 - Added Nodules and Skin Bump Detailing09:56
Chapter 6 - Finalizing the Larger Tentacles and Gill Slits10:48
Chapter 7 - Sculpting the Eyes of an Octopoid and Review09:53
http://3dmotive.com/series/monster-sculpting-cthulhu.html
Download File Size:1.5 GB