2015
Digital Tutors
Susan Simkins
1h 23m
English
In this final Volume of the Quick Start to JavaScript series, we'll learn about objects, the core concept of an object oriented language like JavaScript.
We'll also learn what object oriented means, and take a look at the different ways we can create objects. We'll also learn about the concept of scope and how it impacts our code, and go over best practices in formatting and using a linting tool to check our code for errors and inconsistencies.
By the end of this Quick Start to JavaScript series, you’ll be up and running in JavaScript, and ready to start tackling your own projects using this versatile scripting language.
Introduction and project overview 00:38
2 Objects 10:21
3 Methods 10:27
4 Object literals and object constructors 9:45
5 What is object oriented programming? 04:08
6 This and the global object 07:03
7 Local and global scope 06:35
8 Understanding scope 08:59
9 Coding conventions and using JSLint 10:52
10 Revisiting our game 12:48
11 Volume 3 assignment 02:19
www.digitaltutors.com/tutorial/1918-Quick-Start-to-JavaScript-Volume-3
Download File Size:411.56 MB