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Digital Tutors Strategically Designing a 2D Game Level in Illustrator €15 buy download

2015
Digital Tutors
Michael Grills
3:08
English

In this Illustrator tutorial you’ll learn how to set up a system, using symbols and artboards so that you can focus on the art instead of the constraints.
The hardest part of making game level art is coming up with a strategy that let's you make great art and not get stuck wasting time on the technical side of cutting it up, working within size constraints, and adapting to change requests.
Illustrator is a great tool for getting a system in place before you start making art that will allow you to make vast changes to a level without being bogged down in trying to make it work in the game.

01. Introduction and project overview
02. Reviewing the level requirements
03. Building the blue print based on character proportions
04. Planning interactive placement
05. Creating the backdrop
06. Adding the cupcake mountains
07. Customizing the cupcake mountains
08. Completing the sky backdrop
09. Constructing candy toppings
10. Sketching the rock candy pillars
11. Designing the candy pillars
12. Building the candy pillars
13. Adding the platforms
14. Finishing the platforms
15. Utilizing the ladder as a symbol
16. Reviewing the project
17. Exporting artwork
18. Making the spritesheet




Download File Size:1.09 GB


Digital Tutors Strategically Designing a 2D Game Level in Illustrator
€15
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