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OReilly Learning Autodesk Inventor 2016 Training Video €25 buy download

2015
O'Reilly Media
Adam Cooper
9:30
English

Learn at your own speed from the comfort of your own desk. This method of training accelerates learning and allows users to master even the most complex applications with ease. The intuitive learning interface and practical lesson format provides an unmatched degree of retention. Learning is broken down into a series of chapters with each one building upon the last. The lessons can be watched either sequentially or you can jump to topics of specific interest. You control the pace at which you learn. The training can be stopped, rewound or fast-forwarded at anytime. The application youʼre learning can be run simultaneously with this training product.
In this Autodesk Inventor 2016 training course, expert author Adam Cooper teaches you the fundamental tools and techniques needed to create your own 3D digital prototypes and modeling projects. This course is designed for the absolute beginner, meaning no prior experience with Inventor is required.
You will start with a tour of the Inventor 2016 user interface, and then jump into learning about basic sketching. Adam will teach you how to sketch basic features, such as creating an extrusion, secondary features, and work features. This video tutorial will teach you how to sketch advanced features, use parameters and equations, and work with duplication tools. You will then move into the assembly environment, learning how to build an assembly from the parts you created, interact with the assembly, and create a presentation view of the assembly. Finally, you will cover basic view creation and dimensioning methods.
Once you have completed this computer based training course, you will have a comprehensive understanding of how to use the tools in Inventor 2016 to create your own modeling projects. Working files are included, allowing you to follow along with the author throughout the lessons.

01. Autodesk Inventor
0101 Introduction To Autodesk Inventor
0102 About The Author
0103 Getting Started
0104 How To Access Your Working Files
0105 Feature Based Modeling
0106 Parametric Features
0107 Associative Files
0108 Assembly Management
0109 Model Documentation
0110 User Interface
0111 Model Manipulation
0112 Inventor Project Files
0113 Mouse And Selection Interaction
02. Basic Sketching
0201 Creating 2D Sketches
0202 Creating Lines
0203 Creating Circles And Arcs
0204 Creating Rectangles And Polygons
0205 Creating Slots
0206 Creating Fillets And Chamfers
0207 Sketch Entity Types
0208 Sketch Duplication
0209 Sketch Modification
03. Sketch Constraints And Dimensions
0301 Applying Geometric Constraints
0302 Constraint Inference And Persistence
0303 Working With Geometric Constraints
0304 Creating Dimensional Constraints
0305 Working With Dimensional Constraints
0306 General Guidelines For Sketches
04. Basic Sketched Features
0401 Creating An Extrude
0402 Creating A Revolve
0403 Modifying Sketches And Features
0404 Creating Secondary Features
0405 Using Shared Sketches
05. Creating Work Features
0501 Creating Work Planes
0502 Creating Work Axes
0503 Creating Work Points
0504 Working With Work Features
06. Pick And Place Features
0601 Creating Fillets
0602 Creating Chamfers
0603 Creating Holes
0604 Creating Threads
0605 Creating Shells
07. Advanced Sketched Features
0701 Creating Sweeps
0702 Creating Lofts
0703 Creating Coils
08. Model Information
0801 Using Parameters And Equations
0802 Part Model Information
09. Feature Duplication Tools
0901 Creating Rectangular Patterns
0902 Creating Circular Patterns
0903 Creating Mirrored Features
0904 Working With Duplication Tools
10. Assembly Design
1001 Assembly Environment
1002 Placing Components In An Assembly
1003 Degrees Of Freedom In An Assembly
1004 Assembly Constraints - Part I
1005 Assembly Constraints - Part II
1006 Assembly Joints - Part I
1007 Assembly Joints - Part II
1008 Editing Constraints And Joints
1009 Proper Constraining Techniques
1010 Content Center Usage
1011 Patterning Components
1012 Assembly Mirror And Copy Components
11. Assembly In Place Editing And Creation
1101 Editing And Replacing Assembly Components
1102 Creating A Component In Place
1103 Working With Adaptivity
1104 Assembly Features
12. Interacting With An Assembly
1201 Assembly Selection Methods
1202 Component States
1203 Modeling Section Views
1204 Creating Design Views
1205 Assembly Model Information
1206 Interference Checking
13. Creating Exploded Assembly Views
1301 Assembly Presentation Files
1302 Manual Explosion Methods
1303 Animating Your Explosion
14. Basic View Creation
1401 Model Documentation Environment
1402 Creating Base Views
1403 Creating Projected Views
1404 Creating Auxiliary Views
1405 Creating Section Views
1406 Creating Detail Views
1407 View Modification Tools
1408 View Manipulation
15. Dimensioning Methods
1501 Dimension Types
1502 Retrieving Model Dimensions
1503 Creating General Dimensions
1504 Creating Baseline Dimensions
1505 Creating Ordinate Dimensions
1506 Creating Chain Dimensions
1507 Editing Dimensions
16. Annotation And Symbols
1601 Hole Notes And Chamfer Notes
1602 Centermarks And Centerlines
1603 Documenting Views With Symbols
1604 Placing And Editing Leaders And Text
1605 General Tables And Hole Tables
1606 Revision Tables And Tags
17. Bills Of Materials And Parts Lists
1701 Examining The Bill Of Material
1702 Editing The Bill Of Material
1703 Create A Parts List
1704 Balloon Placement
18. Conclusion
1801 Wrap-Up



Download File Size:2.33 GB


OReilly Learning Autodesk Inventor 2016 Training Video
€25
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