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Digital Tutors Rendering Realistic Interiors in 3ds Max and V-Ray €25 buy download

2015
Digital Tutors
Andrew Ryan Parker
03:30:00
English


In this 3ds Max and V-Ray tutorial,we'll create high-resolution textures and complex, multi-layered shaders to add realism to our scene in 3ds Max and V-Ray.

We'll advance the lighting created in part one of this tutorial series, "Modeling Realistic Interiors in 3ds Max and Marvelous Designer", before breaking down individual models and areas of our scene. This will help add that extra detail needed to create an element of realism. We'll also use Fusion 6 for the post-production stage to show how we can enhance our final render.

By the end of this 3ds Max and V-Ray training you'll feel confident in creating complex materials and using the unwrap tools in 3ds Max to create something special.


Introduction and project overview 1 Introduction and project overview Watch it now 01:02
Setting up compositions 2 Setting up compositions Free with Demo ยป 12:48
Advancing our scene lighting 3 Advancing our scene lighting 12:25
Creating our wooden plank textures 4 Creating our wooden plank textures 10:55
Advancing our plank textures 5 Advancing our plank textures 05:10
Exploring Multitexture 6 Exploring Multitexture 06:33
Deconstructing composite materials 7 Deconstructing composite materials 13:34
Finishing our wooden floor shader 8 Finishing our wooden floor shader 09:09
Unwrapping our hexagonal floor tiles 9 Unwrapping our hexagonal floor tiles 08:00
Creating the shader for our hexagonal tiles 10 Creating the shader for our hexagonal tiles 11:22
Designing a high-resolution tileable texture 11 Designing a high-resolution tileable texture 09:27
Texturing our wooden beams 12 Texturing our wooden beams 12:01
Utilizing UVW templates for texturing 13 Utilizing UVW templates for texturing 13:01
Using V-RayDirt to create complex shaders 14 Using V-RayDirt to create complex shaders 11:23
Finalizing the log burner 15 Finalizing the log burner 07:37
Creating materials and shaders for fabrics 16 Creating materials and shaders for fabrics 08:47
Developing a brick wall 17 Developing a brick wall 09:25
Shading our bed fabrics 18 Shading our bed fabrics 05:23
Creating a metal shader 19 Creating a metal shader 08:09
Texturing and shading scene props 20 Texturing and shading scene props 09:50
Setting up our render settings and elements 21 Setting up our render settings and elements 12:09
Post-production in Fusion 22 Post-production in Fusion 12:47

http://digitaltutors.com/tutorial/2156-Rendering-Realistic-Interiors-in-3ds-Max-and-V-Ray



Download File Size:3.82 GB


Digital Tutors Rendering Realistic Interiors in 3ds Max and V-Ray
€25
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