2015
Digital Tutors
Peter Gend
2:38
English
In this Maya tutorial we'll get familiar with the Bullet physics system in Maya 2015. We'll learn how to shatter a statue into over 2,000 pieces primarily using the Rigid Body Sets feature.
By the end of this Maya training you'll have everything you need to know to produce your own effects with confidence and efficiency.
1 Introduction and project overview
2 Discussing Bullet physics
3 Exploring different types of dynamics
4 Learning about Bullet Solver
5 Discussing Rigid Sets
6 Analyzing assets
7 Shattering the model
8 Importing and preparing our model
9 Dividing groups
10 Setting up rigid sets
11 Increasing quality of our solve
12 Adjusting the shatter effect
13 Exporting simulation as an Alembic cache
14 Importing Alembic files
15 Setting up lights, background and shaders
16 Converting our Alembic nodes
17 Creating additional particles
18 Generating dust effect
19 Viewing our final result
Download File Size:1 GB