2015
Digital Tutors
Kurt Jones
2:02
English
In this Toon Boom Harmony tutorial, we’ll learn about the Light Shading effect.
Using a simple example, we’ll begin this course by learning which nodes are essential for setting up a Light Shading effect, what they each represent, and how they connect together. Following this we’ll learn how to use a normal map to define the volume of artwork.
From here, we’ll spend a few lessons learning about the different types of light and how they can function as they interact with a mapped volume. Next we’ll learn how a Light Shading setup can work with a cutout character that is composed of multiple parts. We’ll conclude by learning how to add and carve on volumes in the normal map in addition to masking parts of a Light Shading effect.
By the end of this Toon Boom Harmony Premium training, you’ll have the knowledge you need to begin applying a Light Shading effect to your own projects.
1 Introduction and project overview
2 Light Shading node setup
3 Defining the volume with a normal map
4 Directional light
5 Spot light
6 Point Light
7 Light shading for a cutout character
8 Light shading for a cutout character continued
9 Adding and carving
10 Masking light shading effects
Download File Size:400.26 MB