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Lynda.com Migrating from Flash to Toon Boom Harmony €15 buy download

2015
Lynda
Dermot O' Connor
6:00
English

Migrate your animation workflow from Flash to Toon Boom Harmony. While these 2D animation programs are similar, the differences can really prevent an experienced Flash animator from making a smooth transition. Having a concise, go-to guide for comparison, as Dermot O' Connor provides here, is an enormous time saver. Join Dermot as he introduces the Flash tools and their Toon Boom equivalents and shows how to complete common drawing and animation tasks in Harmony, including onion skinning, pivoting and scaling, shape optimization, bitmap tracing, easing, tweening, IK rigging, facial animation, effects, and more. At the end of the course, he'll teach you how to edit audio and export your Toon Boom work as still images and movies.

Introduction
Welcome
What you should know before watching this course
Using the exercise files
1. Toolbar
Setup, preferences, and project structure
Selection and Subselection
Free Transform
Gradient Transform
3D Rotation
The Lasso tool
The Pen tool
Using text
The Line tool
Hairlines (invisible lines)
Rectangle and Oval
The Pencil tool
The Brush tool
Using bones
Using the Paint Bucket
Ink Bottle
The Eyedropper tool
The Eraser tool
Width
Hand and Zoom
Using color
The Snap tool
2. Windows
Align
Information and Transform
Color and Swatches
Library
Working in the timeline
Using the camera
3. Drawing and Design
Drawings and exposures vs. keyframes
Managing, renaming, and deleting drawings
Managing exposures on Xsheet
Onion Skin
Cleaning up drawings with the Brush and Cutter tools
Convert lines to fills
Groups
Pivot, scale, skew, and distort
Flip vertical and flip horizontal
Optimize shapes
Distribute to layers
Layer hierarchy (z-nudge)
Arrange elements in depth
Painting highlights, gradients, and shadows
Working with the grid
Trace bitmap
Importing Flash SWF
4. Animation
Motion tweening (using keyframes)
Guide layers
Easing in and out
Adding nested drawings
Navigating through the timeline
Shape tweening
Advanced shape tweening
Creating a body comp
Creating a head and mouth comp
Bones IK rig
Fixing layer issues with z-depth
Hand comp
Eye blink
Masking in Toon Boom Harmony Premium
Masking in Toon Boom Harmony Essentials
Completing the IK rig
Copying and pasting frames, exposures, and drawings
Duplicating characters and layers
Symbols
Opening an external library
Effects
Labels
Camera moves
5. Audio, Importing, and Exporting
Importing and editing audio
Importing images (via vector conversion)
Exporting images and movies
Conclusion
Next steps



Download File Size:888.64 MB


Lynda.com Migrating from Flash to Toon Boom Harmony
€15
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