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Digital Tutors Building a Landscape from the Ground Up in World Machine €25 buy download

2015
Digital Tutors
Dylan Yarbrough
3:14
English

In this World Machine tutorial, we'll learn how to build a detailed and awesome landscape from the ground up.
We'll then use that landscape in other applications like Unreal Engine. We’ll also learn how to use a digital elevation model to make a 3D object of a real world location. Finally, we’ll go over how to use a splat map in Unreal Engine to distribute textures across your landscape.
By the end of this World Machine training, you’ll have the knowledge you need to start creating your own landscapes.

1 Introduction and project overview
2 Exploring navigation
3 Utilizing tools, favorites, and macros
4 Covering generators
5 Establishing outputs
6 Exploring combiners
7 Applying filters
8 Generating erosion
9 Implementing selectors
10 Covering converters
11 Establishing parameters and flow control
12 Building our landscape
13 Continue building our landscape
14 Setting up billows
15 Using mask effects
16 Driving effects with layout generator
17 Coloring our terrain
18 Creating a splat map
19 Using convexity and basic rendering
20 Setting up for export
21 Importing a DEM file
22 Setting up materials
23 Texturing with a splat map
24 Adding diffuse maps and final render



Download File Size:2.86 GB


Digital Tutors Building a Landscape from the Ground Up in World Machine
€25
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