2015
Treehouse
Nick Pettit
2:37
English
The Unity game engine allows for cross-platform game development through its robust API and intuitive graphical user interface. However, with so many great tools available, it can be overwhelming at first.
In this course, you'll get a broad overview of the Unity editor interface and learn how to use tools like the Console, which can help you debug game code when things go wrong. You'll also learn about key concepts like Unity's component-based architecture, prefabs, and how to use the documentation properly.
By the end, you'll have a much better understanding of foundational concepts in Unity.
The 3D Views
Overview of the Unity Interface
Scene View Navigation and Positioning
Scene View Controls
The Scene View - 5 questions
The Game View
The Toolbar
The Game View and Toolbar - 5 questions
Assets and Game Objects
The Hierarchy
The Project Panel
The Hierarchy and Project Panel - 5 questions
The Inspector
The Asset Store
The Inspector and Asset Store - 5 questions
Lights, Audio, and Animation
The Lighting Window
The Audio Mixer
Animation
Lights, Audio, and Animation - 5 questions
Debugging Games
The Profiler
The Console
Debugging Games - 5 questions
Key Concepts in Unity
Unity's Component Based Architecture
Understanding Prefabs
Component Based Architecture and Prefabs - 5 questions
How to Use the Documentation
Unity Basics Cumulative Review - 12 questions
Download File Size:876.1 MB