2015
Lynda
Dave Schultze
1:08
English
Improve your Rhino modeling and workflow skills while you build a handheld game controller. Author Dave Schultze shares some of his killer tips to build parts quickly and intelligently, so you get results fast and have maximum flexibility for changes. The final product will have joysticks, buttons, triggers, and a D-pad—just like the real thing.
Want to build a matching console? Check out Rhino Projects: Building a Gaming Console. (http://rutracker.org/forum/viewtopic.php?t=5059434)
Introduction
Welcome
1. Building the Overall Form
Analyzing the controller form
Using the picture frame for reference
Building curves for the top view
Building curves for the side view
Analyzing and adjusting the surface
Adding sharp details to an organic surface
2. Adding the Details
Creating a joystick
Building buttons
Making a D-pad button
Tips for making a trigger
Creating part lines
Download File Size:337.32 MB