2016
Lynda
Jesse Freeman
0:28
English
Faster graphics make better video games. Learn how to use Unity 5's tools to improve the performance of your 2D graphics by optimizing draw calls to the CPU. These tutorials from expert game developer Jesse Freeman cover analyzing your graphics with the Profiler, viewing individual draw calls with the Frame Debugger, and optimizing textures and the UI layout of your game to improve rendering times and performance during gameplay.
Introduction
Welcome
1. Optimizing 2D Graphics
Using the profiler
Watching memory usage
Understanding rendering
Camera optimizations
The Frame Debugger
Unity's Sprite Packer
Understanding texture compression
Understanding sprites vs sprite sheet rendering
Sprite to Unity workflow
Using external TexturePacker tools
Conclusion
Next steps
lynda.com/Unity-tutorials/Unity-5-2D-Optimizing-Graphics/444841-2.html
Download File Size:76.74 MB