2015
Lynda
Brenda Romero
0:59
English
There isn't a time Brenda Romero doesn't remember working on games. She began tinkering on her own at age 5, and was employed full time at 15. Now she's an award-winning game designer, artist, writer, and creative director, and the longest continuously serving woman in the video game industry. In this Insights interview, we ask Brenda to look back on her career and answer the questions aspiring game designers really want to know. Do you need to code to build games? What is the impact of independent developers on traditional gaming? How does mobile affect game design?
Combining inspiration and hard-won advice, this course shows there is more than one way to approach game design and break into the industry.
1. The Interview
Introduction
What's the first computer game you ever played?
Who were your inspirations when you were starting?
What was the first project you worked on?
Which project are you most proud of?
What role do games play in your family?
How has the independent game development movement changed the industry?
What were the first steps you took to become a game designer?
Which types of games are the most challenging to make?
How have casual and mobile games affected the way you design games?
Who were your inspirations when you were starting?
Do you need to be able to code to be a game designer?
What is a game designer?
Are there any new trends in the backgrounds of people joining the game development industry?
What role do games play in education?
In a tech-based industry that's constantly evolving, what skills have proved the most timeless to you?
What is the next frontier of game design?
lynda.com/Games-tutorials/Game-Design-Careers-Brenda-Romero/411570-2.html
Download File Size:564.72 MB