Get up to speed on modo 401 animation techniques.
In this tutorial we take a close look at many of the new
animation set-up and rigging tools in modo 401. These tools
allow us to rig and animate mechanically-based objects using
constraints, inverse kinematics and dynamic parenting.
This project explains how to rig a rotary engine. The rotary
engine was a crazy and yet beautiful piece of engineering
that powered aircraft in the early years of aviation. Most
famously known for powering fighter aircraft in WWI, they
spun with the propeller at tremendous speed thus expelling
oil in the face of the pilot and making the aircraft difficult
to handle due to the gyroscopic effect of the engine spinning.
The unusual way the engine worked led to a unique design which
we look at in detail in this project via a cutaway model that
reveals how all the elements of the engine moved and interacted
with each other.
The focus of the tutorial is automation. When finished the
entire engine rig can be driven by a single keyframed channel.
This is an ideal tutorial for anyone who wants to dig into what
has now evolved into very capable animation system within modo.
Download File Size:307.64 MB