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Allegorithmic Substance Designer 2017.1.3 x64 €20 buy download



x64

Allegorithmic has released Substance Designer 2017.1.3, is the Ultimate 3D Material Authoring and Scan Processing Tool. It has become the standard in the entertainment industry for PBR material authoring.

Substance Designer 2017.1.3 Change log:

Fixed:

[3D View] crash when trying to display 3D view options on Mac 10.10.5
[3D View] Text Info is not displayed in the 3D view when using High dpi screen
[3D View] Global preference for OpenGL/DirectX is not taken into account when the material is reset
[Content] Height to normal: normal is inverted when using Sobel sampling
[Content] Ambient Occlusion (hbao_2) does not behave correctly when set to non square
[Content] Mask generators inputs are not in the same order as "Mesh Data Combiner"
[2D View] Histogram: selection information is not updated on image change
[2D View] Histogram: Used range information is not displayed for grayscale images
[Presets] crash when renaming a preset of a graph used in another graph
[Graph] X and Y are inverted in the Parent Size Toolbar

About Allegorithmic Substance Designer. Substance Designer is the ultimate node-based 3D material authoring and scan processing tool. It has become the standard in the entertainment industry for PBR (Physically Based Rendering) material authoring.
- Material Authoring.
Create materials with full control and an infinity of variations. Edit complete texture sets instantly and produce Substance textures and MDL (Material Definition Language) materials that will be directly handled in your renderer (V-Ray, Iray and Adobe Felix) or game engine. Produce tileable textures up to 8K size with 32 bits floating. Create Substance files (.sbsar) tweakable in-context.
- Scan Processing.
Process scans thanks to filters and tools in an adapted to photogrammetry workflow. Substance Designer features a complete new set of tools and filters including: Crop Tool, Color Equalizer Tool, Extract Channels filters (Multi-angle to Albedo, Multi-angle to Normal, Normal to Height), Smart Patch Clone Tool, Smart Auto Tile Tool. Use the Substance material or export the textures to any renderer, game engine, DCC tool or portfolio site.
- Import a Wide Variety of Content.
Import procedural sbs and sbsar files, hand-painted images, photographs, scans and geometry (FBX & OBJ). No need to worry about tiling, either – Substance Designer handles it automatically.
- Node-Based Non-Destructive Workflow.
Substance Designer features 4 graphs types: Tiling textures, MDL materials, Math Functions and Noise Editor. Edit complete texture sets instantly with the procedural node-based non-linear workflow. Want to change something while you are working? Make changes to any previous step while keeping your current work intact.
- Integrated Full-Featured Bakers.
Bake quickly and easily with a complete set of bakers. Create non-uniform (non-square) bakes up to 8K resolution with Substance Designer. The bakers include: AO, normal, ID, height, curvature, position, polypaint, Bent Normals, Color Map, UV to SVG, Opacity Mask, Thickness, Transfered Texture, World Space Direction, World Space Normals.

About Allegorithmic. Founded in 2003 and based in Clermont-Ferrand, France, Allegorithmic is the leader in 3D texturing technologies with more than 50,000 users and clients including Microsoft, Sony, Activision, Electronic Arts, Ubisoft, NCSoft, Tencent, Autodesk, NVIDIA and Intel. The company specializes in creating advanced authoring software and middleware that is designed to simplify the process of creating and distributing high-quality textures for next-generation content developers. The company’s flagship product range is Substance.

Product: Allegorithmic Substance Designer
Version: 2017.1.3-474
Supported Architectures: x64
Language: english
System Requirements: PC
Supported Operating Systems: Windows 7even and newer

http://www.allegorithmic.com/



Download File Size:331.05 MB


Allegorithmic Substance Designer 2017.1.3 x64
€20
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