In this course, we will cover the tools and techniques for setting up
character rigs in 3ds Max.
Step by step, we'll construct a control rig that is robust and animator-
friendly. We'll learn everything from proper bone placement and techniques
for troubleshooting, to learning fun ways we can preserve volume as our
mesh deforms and how to make our controls efficient and easy to comprehend.
We'll also learn how to create customized quad menus and toolbars that will
help speed up our workflow, so we can focus primarily on building our
control rigs with the best practices.
Download File Size:3.19 GB