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Lynda.com Revit - AR and VR Workflows €15 buy download

Getting consistent results in virtual reality meanskeeping best practices in mind all the way through the development process. In this course, learn why virtual reality and augmented reality are good for business; which tools to use when incorporating immersive technology in your architecture, engineering, or construction practice; and how to create files in Revit that translate through to VR with predictable outcomes. As he shares how to effectively incorporate VR and AR into your practice, instructor Logan Smith details best practices for using your Revit model with VR and AR. Learn how to leverage tools such as Enscape and the Umbra mobile app, how to efficiently create and populate materials in a project, and how to leverage 3D shortcuts to work faster and smarter in Revit.

00 - Introduction
Welcome
What you should know
Using the exercise files
01 - Why Model for VR in Revit?
A business case for immersive visualization
LOD and return on BIM investment
Immersive tech: When to use
Immersive tech: Which to use
Extracting extra value from your investment
02 - How to Use Your Revit Model with VR and AR
Overview
Single-user visualization in Enscape
VR in Enscape
Multiuser visualization using IrisVR Prospect
AR visualization using the Umbra mobile app
Introduction to interactive AR experience using Torch
Importing a design model into Torch
Setting up interactions in a Torch project
Exporting a torch project viewer for other users
Game engines for custom AR/VR experiences, tools, simulations, and visualizations
03 - Simple 3D Shortcuts for SD
Simple 3D placeholders
Creating a placeholder component family
Editing a placeholder component family
Labeling a component family
Adding parametric detail to a component family
Instance parameters for variability within a type
Topography and context
04 - Material Library and Editing
What's in a Revit material?
Revit appearance asset library and organization
Creating a new Revit material
Populating the materials strategically in the project
05 - Higher LOD VR-Ready Modeling
Next-level parametric families
Using RPC for Enscape and renderings
Lighting, IES profiles, and emissive materials
Location data for VR sun analysis
06 - VR Modeling for Revit
Google Earth for site exploration
Blocks
Tilt Brush
Import to Revit as a 3D underlay
07 - Multiuser Prototyping and Documentation for Revit in the Wild
Getting started with the wild
Prototyping in virtual reality
Collaborative design review
99 - Conclusion
Next steps
Exercise Files



Download File Size:684.67 MB


Lynda.com Revit - AR and VR Workflows
€15
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