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CryEngine 5.7 LTS with Assets €20 buy download
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CryEngine 5.7 LTS with Assets | 15.5 Gb
Crytek released CryEngine 5.7 – the first major update since 2019. The list of changes, significantly different from the initial roadmap, includes Scaleform 4 integration, the Scaleform Schematyc and GamePlatform plug-ins, Visual Studio 2022 support, and more.

What's new in CryEngine 5.7 Long Term Support Update (LTS)

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Introducing Scaleform 4 – the last stable version of the game development middleware – features customized rendering for higher performance and supports ActionScript 3.0, which allows using Adobe Animate. The update also introduces Scaleform Schematyc – a plug-in that can emulate the necessary functions provided by Flow Graph for the UI system. It supports both Scaleform 3 and 4. The updated GamePlatform plug-in, which allows communication between the Engine and platform services, now supports various platforms such as Steam, PlayStation, and Xbox and includes an optional new plug-in, which provides visual scripting nodes for Flow Graph and Schematyc.

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Additionally, the engine added support for Visual Studio 2017, 2019, and 2022, as well as the C++17 standard implementation. Windows SDK has been updated to 10.0.20348.0. Other minor changes mostly include various fixes. The team also promised to distribute source code via a private repository for registered developers. The company says it's working on the next full version of the engine and will be doing a lot of updates this year.

CryEngine 5.7 Long Term Support Update Highlights: -The Scaleform 4 integration features customized rendering for higher performance on all platforms. It is backward compatible with ActionScript 2.0, providing you with performance benefits without having to remake your Flash projects in ActionScript 3.0. It also supports ActionScript 3.0, which enables the use of Adobe Animate. Scaleform 3 remains available if the upgrade to Scaleform 4 causes unforeseen bugs for your projects.
- The Scaleform Schematyc plugin emulates the necessary functions that Flow Graph provides for the UI system. UI elements are available as components, while functions and events corresponding to these elements can be defined in an Element XML file. It supports both Scaleform 3 and 4.
- The GamePlatform plugin is an update to the plugin that shipped with CRYENGINE 5.6. Expanded features include support for Steam, PlayStation, and Xbox. It also includes an optional new plugin that provides visual scripting nodes for Flow Graph and Schematyc. The deprecated Discord Rich Presence SDK has also been updated to the Discord Game SDK. New documentation for the GamePlatform Plugin can be found here.
- Visual Studio 2017 - 2022 Support Engine code and CMake has been updated to support Visual Studio versions 2017, 2019, and 2022. Visual Studio 2015 support has been deprecated. Along with this upgrade, support for the C++17 standard implementation has been added, while Windows SDK has been updated to 10.0.20348.0.
CRYENGINE is a free (royalties system) multi-platform (PlayStation 4, Xbox One, Windows, Oculus Rift, OSVR, PSVR, and HTC Vive) game engine by the game developer, Crytek. It was being used by many of Crytek’s titles and third-party games, such as the famous Far Cry, Ghost Warrior 2, Crysis, Hunt: Showdown, and SNOW. CRYENGINE game engine has a reputation of being especially successful at photorealistic games, or in other words, great visuals, and at first-person games (especially shooters). In addition, it provides its users with access to the source code and a lot of studios make use of that access to modify the engine to their needs. The CryEngine 5.7 Long Term Support Update will be the only version of CryEngine 5 supported going forward. As such, we strongly recommend you upgrade to this version of the engine.

A 2D Pixel Character in a 3D CRYENGINE Environment? - Live Stream Upload


In this tutorial, Roman creates and edits a 2D character with full movement so a player can explore a level. Roman shows you how to add various animations to the character, from idle animations to running and jumping, and demonstrates how to modify those animations too. The tutorial covers best practices for naming conventions, adding particle effects, joint attachments, and more. You'll be shown how to set controls for your moveable character, add checkpoints and portals to your level, and how to take collisions into account. Throughout, Roman provides practical step-by-step instructions and advises where to source assets to complete the tutorial. By the end, you will have created a moveable character in a level that can be used as the basis for a side-scrolling platform, puzzle, or adventure game.
Crytek is an independent video game developer, publisher, and technology provider based in Frankfurt, Germany. Crytek pushes the boundaries of the possible to make the impossible a reality. We want to create the most fun gaming experiences around, and if we have to develop new technology or push genre boundaries to do so, then we will. With almost two decades of experience in the games industry, Crytek takes its unique combination of experience and skills and continues to make an impact via innovative, fun, cutting-edge games and technology.

Owner: Crytek GmbH.
Product Name: CryEngine
Version: 5.7 Long Term Support Update (LTS) with Assets
Supported Architectures: x64
Website Home Page : www.cryengine.com
Languages Supported: english
System Requirements: Windows *
Size: 15.5 Gb

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CryEngine 5.7 LTS with Assets
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