This new edition has advanced along with changes in technology, in software, and in the
industry. To keep up with an evolving field, every chapter has grown with new techniques
and concepts. Issues such as occlusion and global illumination, which had been relegated
to single sections in the first edition, are now woven throughout the book, in discussions
of different issues from architectural rendering to render passes. A new chapter has also
been added on understanding studio production pipelineshow professionals work together in
different positions to create feature-film visual effects and computer animated features.
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