Ask yourself...how do you learn best? Well, like most programmers, you may well
prefer to have a solid, real app that you can tear apart and analyze bit by bit.
Featured on phones like the Google Nexus One, the Motorola Droid, the Samsung
Galaxy S, a variety of HTC phones, and the many Android-based tablet computers,
Android is a powerful, full-featured, open source mobile platform that is ready
for discovery, use, and creative programming.
This Android Projects book provides you first with a brief and concise
introduction to the Android platform. It then dives right into setting up
the Android SDK. Starting from scratch, you will learn how to set up the tools
and configure Eclipse and Netbeans with their appropriate Android plug-ins on
top of the Android SDK. Then you will build and extend fun mobile applications
using the Android SDK, Java, scripting Layer for Android, and languages such as
Python, Ruby, Javascript/HTML, Flex/AIR, and Lua.
What you.ll learn
The quickest way to get a working Android virtual device up and running your code
Key Android platform architecture concepts and application principles
Build, debug, and sign your Java Android apps with the SDK tools, Eclipse, and Netbeans
Code for an open, accessible, component-based, mobile, and powerful computing platform
Code Android applications with open web development technologies for maximum cross-
platform compatibility
Code Android applications with Python, Ruby, Javascript/HTML, and Flex
Extend Android Java application code with free and open source scripting languages
Develop Android applications that interact with social web applications
Get up and running with Android graphics and game development
Who this book is for
Any developer new to the Android platform who wants to learn to build mobile
applications using the Android SDK, Java, and other languages such as Python,
Ruby, Javascript/HTML, Flex, and Lua. Knowledge of the fundamentals of Java
programming is assumed.
Download File Size:13.46 MB