* Trying to design "sideways"
* Materials and Tools
* Armature building
* Practical techniques and tips for sculpting in plastaline
* Creating the major sweep and flow in the forms, establishing
attitude from the very beginning
* Making a strong design statement with silhouette
* Balancing extremes and subtleties in design
* Using pose to establish attitude and personality
* Using the lines defined by the edges of forms to affect how
the viewer "reads" a character, thus giving it "punch"
* Methods to keep a fresh eye for your work
* Refining sculpture for the purposes of a quick concept maquette
* Finding inspiration in unexpected and/or forgotten sources
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