Read by Stefan Rudnicki
The Year: 2085. Humanity has spread throughout the solar system. A stable
lunar colony is agitating for independence. Lunar tourism is on the rise....
Against this background, professional Close Protection specialist Scotty
Griffin, fresh off a disastrous assignment, is offered the opportunity of
a lifetime: to shepherd the teenaged heir to the Republic of Kikaya on
a fabulous vacation. Ali Kikaya will participate in the first live action
role playing game conducted on the Moon itself. Having left Luna - and a
treasured marriage - years ago due to a near-tragic accident, Scotty leaps
at the opportunity. Live Action Role Playing attracts a very special sort
of individual: brilliant, unpredictable, resourceful, and addicted to
problem solving. By kidnapping a dozen gamers in the middle of the ultimate
game, watched by more people than any other sporting event in history, they
have thrown down an irresistible gauntlet: to win the first game that ever
became real. Pursued by armed and murderous terrorists, forced to solve
gaming puzzles to stay a jump ahead, forced to juggle multiple psychological
realities as they do... this is the game for which they've prepared their
entire lives, and they are going to play it for all it's worth.
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