2011
The Gnomon Workshop
Alex Alvarez
2h32m
English
http://www.thegnomonworkshop.com/store/product/977/The-Making-of-%27Gathering%27#.UWwhkcgqOyM
Gathering is a personal project by Alex Alvarez, created as a large scale detailed illustration for print. Using Maya, ZBrush, Bodypaint, Onyx, Shave, Mental Ray and Photoshop, this lecture gives an in-depth, although fairly non-technical, overview of the creation process. Suitable for viewers of all levels, Alex shares his techniques for layout, modeling, sculpting, texturing, shading, lighting, rendering and compositing the various elements. From the character to the terrain, cliff, plants, trees, skulls, candles, fur and atmospheric effects, each section explains the tools and strategies Alex employed to efficiently produce the image. Rendered at 6000x3750 pixels, suitable for a 30"x40" canvas print to be displayed at Gnomon, The Making of Gathering represents an excellent opportunity to watch an experienced artist share his workflow.
- Zbrush Dynamesh
- Retopology
- Sculpting Terrains
- Plants with PaintFX
- Trees with Onyx
- Character Texturing
- Fast_skin SSS Shading
- Terrain/Rock Texturing
- Mia_material Shading
- Shave and a Haircut
- Atmospheric Effects
- Lighting and Rendering
- Photoshop Compositing
Download File Size:1012.96 MB