2012
Digital Tutors
Justin Marshall
01:24:00
English
In this ZBrush tutorial, we will talk about some of the painting, rendering, and fiber workflows in ZBrush. This tutorial was designed to evolve your workflows, and give you some concepts to keep in mind as you paint and render your creatures in ZBrush. The objectives for this fast-pace tutorial include looking at several updated workflows and techniques for quickly painting your models and adding hair, fur, and feathers. We won't be going step by step, but rather talk in broader terms about some of the tools and methods you can use and what options you have for dealing with some of the issues that may arise. It is recommended you have experience using ZBrush as we cover a lot of information in a shorter span of time. If you’re an artist new to ZBrush the Beginner's Guide courses are a perfect place to start. From there you can check out any of the intermediate step-by-step, project-based tutorials that will take you through the entire process.
Lesson 1
Introduction and project overview
01:09
Lesson 2
Painting the body
11:41
Lesson 3
Transferring painted detail
13:26
Lesson 4
Adding short fur to the creature
09:03
Lesson 5
Creating small feathers on the creature
09:20
Lesson 6
Polypainting the feathers
08:07
Lesson 7
Adding small feathers to the wings
05:53
Lesson 8
Building the whiskers and beard
10:48
Lesson 9
Lighting the model with LightCap
06:07
Lesson 10
Modifying a rendered image with BPR filters
08:00
http://www.digitaltutors.com/11/training.php?pid=678
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