2012
Digital Tutors
Brian Parnell
2h 32m
English
In this tutorial we will learn how to create a female demon gargoyle creature. Throughout these lessons we will learn how to quickly create block out shapes such as our creature's wings, horns, cloth and other ornate pieces. We will look at brushes that are used in a typical art pipeline as well as how to create custom brushes. Using 3ds Max, we'll learn how to create chains that conform to the character's body using splines. We will also take all the SubTool pieces in ZBrush to rig and pose our character in Transpose Master.
01 - Introduction and project overview
02 - Gathering reference material
03 - Blocking out the horns and hood
04 - Blocking in an ornate piece
05 - Creating wings using ZSpheres
06 - Looking at commonly used brushes
07 - Creating our own custom brushes
08 - Adding chains for our character
09 - Building hooves for our character
10 - Creating cloth pieces using references
11 - Using brushes to add detail to the wings
12 - Adding detail using brushes
13 - Setting up our mesh with Transpose Master
14 - Looking at the rig in Transpose Master
15 - Posing our character
http://www.digitaltutors.com/tutorial/651-Creating-a-Gargoyle-in-3ds-Max-and-ZBrush
Download File Size:1.07 GB