2010
AsileFX
Nicholas J. Pellegrino
07:51:30
English
In this training instructor Nicholas Pellegrino will teach you to create complex procedural functions for generating science fiction style cities using procedural terrains & materials. Learn to modify altitude productions and create single building generators. Optimize scenes and dramatically reduce render times with several baking techniques. Explore scene lighting techniques and material controlled lights. Users of Vue 7 and higher will learn to create helpful MetaNodes and dependent function controllers. Nearly 8 hours of training, plus, all project scene files included. (Vue 8.4 or higher required for scene files and MetaNodes.)
Suitable for Vue xStream / Infinite version 5, 6, 6.5, 7, 7.5, 8, 8.5 and up. Alternate methods are shown for incompatible and/or versions prior to v8.5 throughout the training. Some key features are not available for Vue version 5 and 6 users, see page bottom for more details about version limitations.
Chapters
01. Terrain Functions - Function Editor Overview Foundation and Building Blocks (Part 1)
02. Terrain Functions - Filters and Mixing Techniques (Part 2)
03. Terrain Functions - Detail Layers, MetaNodes and Randomization (Part 3)
04. Material Functions - Material Control and Customization (Part 1)
05. Material Functions - Texture Maps and Lights Material (Part 2)
06. Material Functions - MetaNode Techniques and Workflow Pros, Cons (Part 3)
07. Optimization and Baking Techniques - Converting Functions to 32 bit Images (Part 1)
08. Optimization and Baking Techniques - Customization Techniques (Part 2)
09. Lighting Techniques - Scene and Material Lighting
10. Additional Techniques - Baking and Building Displacement
11. Additional Techniques - Matrix Morphing
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Download File Size:625.66 MB